*When infused: 238 physical dmg/238 elemental dmg and B scaling with chosen element. Str scaling changes to B.
Red Iron Twinblade is a weaponinDark Souls 2.
"A twinblade with heavy blades on each end. More suited to smashing foes than slashing them. Requires a great deal of muscle to wield artfully.
The twinblade closely imitates the design of a foreign-made weapon that has the blades affixed to both ends of its hilt."
Acquired From
- Shrine Of Amana
- Between the third Bonfire:Rhoy's Resting Place, and the Fog Gate leading to theDemon of Songboss fight. Can be found on a corpse beneath a low-hanging branch, in the centre of the island where severalAmana Priestessare gathered.
Hints and Tips:
- The scaling has been increased from "always C" into "B to A" and the base attack rating has been significantly buffed from 180 to 340 with Regulation 1.08.
- Deals higher Poise damage than the other twinblades, and is also extremely durable.
- This twinblade has a different moveset than others in its class. Specifically, the two handed light attack moveset is different than most (rather than doing a 3-hit combo, it does one large swipe), and in general it's harder to land all of its multiple hits with (this is from anecdotal experience). On the plus side its one handed strong attack is a thrust with decent range followed by a swipe to side the weapon is equipped on. Although slightly slower and heavier than normal twinblades, the poise damage can cover up for the weakness on speed.
- Recommended to wear Stone Ring to increase Poise damage to max potential.
Red Iron Twinblade Upgrades
Attack Values Bonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | Other | ||||||||||||||||
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Regular | 170 | - | - | - | - | 120/30 | B | - | - | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 |
Regular +10 | 340 | - | - | - | - | 120/30 | A | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 | ||
Magic | 119 | 119 | - | - | - | 120/30 | B | - | C | - | - | - | - | - | 57.9 | 26.6 | 37.9 | 37.9 | 27.9 | 30 |
Magic +10 | 238 | 238 | - | - | - | 120/30 | B | - | B | - | - | - | - | - | 57.9 | 26.6 | 37.9 | 37.9 | 27.9 | 30 |
Fire | 119 | - | 119 | - | - | 120/30 | B | - | - | C | - | - | - | - | 57.9 | 7.6 | 56.6 | 37.9 | 27.9 | 30 |
Fire +10 | 238 | - | 238 | - | - | 120/30 | B | - | - | B | - | - | - | - | 57.9 | 7.6 | 56.6 | 37.9 | 27.9 | 30 |
Lightning | 119 | - | - | 119 | - | 120/30 | B | - | - | - | C | - | - | - | 57.9 | 7.9 | 37.9 | 56.6 | 27.9 | 30 |
Lightning +10 | 238 | - | - | 238 | - | 120/30 | B | - | - | - | B | - | - | - | 57.9 | 7.9 | 37.9 | 56.6 | 27.9 | 30 |
Dark | 119 | - | - | - | 119 | 120/30 | B | - | - | - | - | C | - | - | 57.9 | 7.9 | 37.9 | 37.9 | 46.6 | 30 |
Dark +10 | 238 | - | - | - | 238 | 120/30 | B | - | - | - | - | B | - | - | 57.9 | 7.9 | 37.9 | 37.9 | 46.6 | 30 |
Poison | 119 | - | - | - | - | 120/30 | B | - | - | - | - | - | 112 | - | 57.9 | 7.9 | 37.9 | 37.9 | 27.9 | 30 |
Poison +10 | 238 | - | - | - | - | 120/30 | B | - | - | - | - | - | 140 | - | 57.9 | 7.9 | 37.9 | 37.9 | 27.9 | 30 |
Bleed | 119 | - | - | - | - | 120/30 | B | - | - | - | - | - | - | 112 | 57.9 | 7.9 | 37.9 | 37.9 | 27.9 | 30 |
Bleed +10 | 238 | - | - | - | - | 120/30 | B | - | - | - | - | - | - | 140 | 57.9 | 7.9 | 37.9 | 37.9 | 27.9 | 30 |
Raw | 195 | - | - | - | - | 120/30 | E | - | - | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 20 |
Raw +10 | 391 | - | - | - | - | 120/30 | D | - | - | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 20 |
Enchanted | 170 | - | - | - | - | 120/30 | D | - | D | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 |
Enchanted+10 | 340 | - | - | - | - | 120/30 | D | - | C | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 |
Mundane | 85 | - | - | - | - | 120/30 | C | - | - | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 |
Mundane +10 | 170 | - | - | - | - | 120/30 | C | - | - | - | - | - | - | - | 60 | 10 | 40 | 40 | 30 | 30 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus | Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % | Auxiliary Effects | Others |
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Strength | Physical | Physical | Bleeding | Durability |
Dexterity | Magic | Magic | Poison | Weight |
Intelligence | Fire | Fire | Petrify | |
Faith | Lightning | Lightning | Curse | |
Magic Bonus | Counter Strength | Stability | ||
Fire Bonus | Poise Damage | |||
Lighting Bonus | Cast Speed | |||
Dark Bonus | Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
Twinblades |
Curved Twinblade♦Dragonrider Twinblade♦Sorcerer's Twinblade♦Stone Twinblade♦Twinblade |